News Release
Computer Science Seniors Complete Networked 3D Multiplayer Computer Games
Game:
Team: Erik Buchanan, Kym Dahl, Guy Danus,
Mooneer Salem, Chris Welden, Vivien Yang
Length: 16:33 |
Game:
Team: Harry Kim, Tame Le (Phi), Ricky Shum, Taurin Tan-atichat, Alex Tran, Johnathan Yu
Length: 14:41
|
Game:
Team: Alex Goldberg, Vinh Huynh, Eddie Kezeli, Trent Kuzman, Daniel Rohrlick, Alex Zavodny
Length: 13:22
|
Game:
Team: Jay Chan, Martin Dubcovsky,
Ardavan Ghalebi, Tamir Husain,
Patrick Johnson, Jerome Ko
Length: 16:22
|
Speaker: Prof. Geoffrey Voelker. Length: 13:10
|
Streaming video clips of each team's presentation and game demo can be viewed by clicking on the image or game title at right [Real player and broadband connection required].
The goal of CSE 125 is to experience the design and implementation of a large, complex software system in large groups. To make the class exciting as well as challenging, each team was charged with creating a distributed, real-time, 3D, multiplayer game of their own design.
According to CSE professor Geoffrey Voelker, emphasis is placed on the development process itself in addition to the final product. The groups decided on the features of their projects, specified any requirements, created a design and implementation schedule, implemented it, and gave the public demonstration before a packed audience at Calit2.
The final presentations and demos took place on June 8 in Atkinson Hall.
Media Contacts
Doug Ramsey
Jacobs School of Engineering
858-822-5825
dramsey@ucsd.edu