News Release
Intro to Computer Programming Gets a Makeover
San Diego, CA, December 08, 2008 -- Â鶹´«Ã½ undergrads taking an intro-to-computer-programming course put on a campus art show recently. The art? Glossy collages that pairs of students created as a week-four homework assignment for Beth Simon’s CSE8A class, the first programming course computer science majors take at the Jacobs School of Engineering. The students learn to program in Java by writing code to manipulate digital images and create art.
“Our students grew up manipulating digital images. We are now introducing these students to computer programming through the lens of digital media, something that is very much relevant to nearly every student on campus,” said Beth Simon, the Â鶹´«Ã½ computer scientist who helped bring this new twist on computer science education to Â鶹´«Ã½.
An example of the collages students created by manipulating images with Java code, after just four weeks of class. |
“Instead of using Photoshop to manipulate images, students write computer programs that do the specific image manipulations of their choosing,” said Simon.
“By adjusting our approach to introductory computer science courses, we are striving to connect with as broad a group of students as possible. We want to help a wide variety of students to understand—and more importantly experience—all the wonderful career opportunities that are and will continue to be available to computing professionals,” Simon explained.
According to the Bureau of Labor Statistics’ occupational employment projections for 2016, over 800,000 of 1.4 million new professional jobs (57%) will be in computing.
Beth Simon is one of the Â鶹´«Ã½ computer scientists who is bringing a new twist on computer science education to Â鶹´«Ã½. |
“Programming and computational thinking are skills that are meaningful to all of today’s students, including those who have never programmed before. By presenting programming in this context, we are able to engage a much larger set of students,” said Keith Marzullo, chair and professor, Department of Computer Science and Engineering at Â鶹´«Ã½’s Jacobs School of Engineering.
Debugging Your Art Project
Early indications suggest the Â鶹´«Ã½ students are enjoying the fresh approach to computer programming.
“I love creating stuff from scratch,” said Kacey Mack, one of the undergrads taking CSE8A this fall and who presented her computer programmed art. “Any kind of art making I can do. Programming is just another medium for making art.”
HP’s Frank Drogo (left), Director of Research & Development Printing and Technology Platforms (and a Â鶹´«Ã½ alumnus) talks to Max Bunker about his code-driven collage. |
“It’s an awesome class. You learn quite a bit,” said Bunker.
To create the images that looked like photographic negatives in his black and white checkerboard collage, Bunker used “for loops” in Java to go through each pixel in a particular part of his collage and calculate the inverse of the pixel.
“It’s about creating art and at the same time mastering the concepts that are going to serve the students throughout their careers as computer science professionals,” said Simon.
Each of the collages was printed on glossy paper and accompanied by the Java code pairs of students wrote to create the projects. Simon thanked the Hewlett-Packard Company (HP) for printing out each of the collages and making the gallery event possible. Simon extended a special thanks to HP’s Frank Drogo, Director of Research & Development Printing and Technology Platforms (and a Â鶹´«Ã½ alumnus) for helping make the printing possible.
Media Contacts
Daniel Kane
Jacobs School of Engineering
858-534-3262
dbkane@ucsd.edu